Microsoft doubles number of game studios, teases new Halo

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The variety of environments (many wide, open landscapes and expansive vistas) suggests something more open-world in design than the standard Halo games.

We look forward to spending more time drifting through the seasons when Horizon 4 hits shelves (and Xbox Game Pass) on October 2. We know it'll be developed by 343 Industries, and it'll apparently use a new engine called "Slipspace". However, sources say Navi will be an RX 500 successor instead of an enthusiast-grade architecture and not substantially one-up its Vega GPU technology.

If these documents are accurate - and assuming Microsoft doesn't change its plans - the publisher plans to aggressively launch multiple hardware items over the next two years, culminating in a next-gen games console. Taken together, this represents a doubling of Microsoft's wholly owned game studios.

The Coalition are expected to be handling development of the new game, which will carry on from the event of Gears of War 4.

Any way you look at it, Microsoft has put a considerable amount of effort into making the Xbox brand exciting and the future looks promising for those invested in the ecosystem.

Xbox head Phil Spencer announced Sunday that Microsoft has acquired Ninja Theory, Playground Games, Undead Labs and Compulsion Games. Xbox Game Pass will also feature a new FastStart system.

There's also a greater focus on social interaction and co-op, with more players now racing around a single server.

Halo 6 seems like the most likely candidate to actually make it into the Microsoft E3 conference today. "Our growth strategy is to continue to expand the worlds that players love, while developing all-new exclusive games that deepen their engagement with our platform".

It'll support 4K and even comes with a 60fps mode if you really want to push that new 4K TV of yours to the max via Xbox One X.

Our cloud engineers are building a game streaming network to unlock console-quality gaming on any device.

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