"We are committed to building an industry leading first-party studios organization".
The future for the Xbox One, and Microsoft's gaming arm as a whole, hasn't been as bright as it is now after a massively successful.
"At Microsoft, we are committed to empowering gamers to play the games they want, with the people they want, where they want".
But this wasn't Microsoft's only big news.
No release date or gameplay footage was revealed, and no additional details were given, save that the game will be using the newly announced Slipspace Engine.
It only works on FastStart-enabled titles, but because it is an Xbox platform-level feature, developers will not be required to do any extra work for their games to reap the benefits.
Other studios include Undead Labs (State Of Decay), Playground Games (Forza Horizon) and Compulsion Games (We Happy Few, Contrast). Microsoft's intent to acquire Ninja Theory will help ensure the creative team has the resources and freedom to bring more ambitious games like "Hellblade: Senua's Sacrifice" to fans. While the first game was a visual marvel on its own, Techland seems to be taking a totally new visual direction with Dying Light 2.
The original Battletoads, released by Rare which was acquired by Microsoft in 2002, made its debut almost three decades ago on the 8-bit Nintendo Entertainment System, starring its three protagonists, Rash, Zitz, and Pimple.
There's been no fighting game specific cues as of yet and it's wholly possible that we won't see any directly FGC-related content in today's conference, but the well is deep and the possibilities are endless. If you didn't manage to catch the show, you can catch all of the news right here.